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Bug #19214

Terrain scatter doesn't sit even with the ground

Added by jclovis3 almost 6 years ago. Updated over 4 years ago.

Status:
New
Severity:
Low
Assignee:
-
Category:
Buildings
Target version:
-
Start date:
06/14/2018
% Done:

0%

Version:
Platform:
Windows
Expansion:
Core Game
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Just flew over the mountains behind the KSC, and noticed the rocks float above the ground. On the way in, it seemed the distance culling was very close and quite noticeable as the mountains changed shape. This can lead to uncertainty when looking for a landing area so I suggest pushing it back a bit for high graphic settings. The rock floating might not be related to that though.

Added to Buildings and Scenery because I felt the terrain scatter would fall under scenery more than physics since there is no collision mesh.

History

#1 Updated by jclovis3 almost 6 years ago

36673

Some trees too. Most seem to be fine, so perhaps some of the mesh was changed and the scatter wasn't recalculated.

#2 Updated by Gina.Pearl over 4 years ago

This issue still occurs on PC build 02760, I observed several floating cacti in the dessert and some floating grass in Kerbin's grasslands.

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