Bug #18307
Wrong autloc tag used in Laythe biomes
Start date:
04/01/2018
% Done:
100%
Language:
Deutsche (German), English (US), Español (Spanish), Français (French), Italiano (Italian), Português-Brazil (Portuguese-Brazil), ру́сский (Russian), 日本語 (Japanese), 简体中文 (Chinese Simplified)
Mod Related:
No
Votes:
Description
One of Laythe's biomes uses the wrong localization tag. I noticed this while using my plugin that pulls the biome- and display names from planets.
The biome Crater Bay should use #autoLOC_6002013 (Crater Bay) but uses #autoLOC_6002017 (Crescent Bay) instead.
Here is the log from my plugin. These are all the Laythe biomes.
Name: Poles DisplayName: Poles Name: Shores DisplayName: Shores Name: Dunes DisplayName: Dunes Name: Crescent Bay DisplayName: Crescent Bay Name: Crater Bay DisplayName: Crescent Bay Name: The Sagen Sea DisplayName: The Sagen Sea Name: Crater Island DisplayName: Crater Island Name: Shallows DisplayName: Shallows Name: DeGrasse Sea DisplayName: Degrasse Sea Name: Peaks DisplayName: Peaks
Because it uses the wrong tag, it probably also shows the incorrect name for other languages.
History
#1 Updated by Squelch almost 7 years ago
- Status changed from New to Investigating
- % Done changed from 0 to 20
Thank you for this report. we are looking into it.
#3 Updated by Squelch over 6 years ago
- Status changed from Investigating to Ready to Test
- Target version set to 1.4.3
- % Done changed from 20 to 80
The correct biomes are now allocated.
#4 Updated by TriggerAu over 6 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
#5 Updated by joshua.collins about 6 years ago
- Status changed from Resolved to Closed