Bug #18288
Fairings have 0 (zero) drag.
100%
Description
Simple as the title says, kinda surprised this one slipped through. Maybe you guys skipped the bug testing phase for 1.4.2, hopefully you learned a lesson. Anyways, the bug, how to reproduce:
Add a fairing to your vessel and fly. Results are extremely obvious when the entire vessel is enclosed in a fairing, i've made a test craft to prove this. However know that the bug does still occur if the vessel is not enclosed.
Related issues
History
#1 Updated by [email protected] almost 7 years ago
I came across this bug when attempting a land speed record run when things went south and i continued to fly with no sign of slowing down.
video clip showing the bug here: https://youtu.be/AiFL6EqtbB0
#2 Updated by Anonymous almost 7 years ago
- File noDragFairing.craft noDragFairing.craft added
- Status changed from New to Confirmed
- % Done changed from 0 to 10
- Platform Windows added
Confirming, normal drag in 1.4.1 (for payload fairings) zero drag in 1.4.2.
#3 Updated by Squelch almost 7 years ago
- Related to Bug #18264: Fairings producing abnormal amount of drag added
#4 Updated by Squelch almost 7 years ago
- Status changed from Confirmed to Investigating
- % Done changed from 10 to 20
#5 Updated by Squelch almost 7 years ago
- Status changed from Investigating to Being Worked On
- % Done changed from 20 to 30
This issue is related to #18264, and as a consequence, aero data is showing as null. The actual values are not being displayed correctly.
#6 Updated by Squelch almost 7 years ago
- Severity changed from Low to Normal
#7 Updated by Squelch over 6 years ago
- Has duplicate Bug #18510: Rocket fully envelopped by an Airstream around Eve shows undocumented weird behavior added
#8 Updated by Squelch over 6 years ago
- Status changed from Being Worked On to Ready to Test
- Target version set to 1.4.3
- % Done changed from 30 to 80
This is now addressed.
#9 Updated by jclovis3 over 6 years ago
- Status changed from Ready to Test to Resolved
- % Done changed from 80 to 100
I tested with two different shapes for my fairing. One with a cylindrical shape up to the top part and then a point, and the other with a max wide base and a closing just above the top part. The max wide base (fairing opened all the way up) caused so much drag, the ship was forced to flip over. Extending a max wide base to a much longer cylindrical shape and then a 30 degree slope to closing has the same huge drag, which demonstrates that drag is now based on the widest cross section perpendicular to the direction of movement.
I'd say this bug has been fixed.
#10 Updated by joshua.collins over 6 years ago
- Status changed from Resolved to Closed