Defective specular highlights with enabled IVA overlay
Enabling the IVA overlay causes the specular highlights of parts with a specular shader to become defective.In more detail:
- The intensitiy of the specular highlight is set to 1.
- The atmosphere as well the terrain can be seen in negative(?) colors in the specular highlights
This won't be that visible for parts that have the shinyness value set to 1. Smaller values however make that caused effect way more visible.