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Bug #17199

Fairings disapear when changing antialiasing settings in flight.

Added by KerbalEssences almost 7 years ago.

Status:
New
Severity:
Normal
Assignee:
-
Category:
Camera
Target version:
-
Start date:
02/01/2018
% Done:

0%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Hey guys, this one is fairly old but since it is still ingame I thought to post it here. I did a quick search but I'm not sure if it has ever been suggested.

Having fairings on a rocket for example they disapear (but are still there) when changing the antialiasing setting in the options menue. That's it, nothing game breaking but can be annoying for video makers who switch around anti alias frequently. There is a Scatterer glitch that shows an ugly line at the horizon with enabled AA so I turn it off during atmospheric flight

Interesting side note: As the fairings disapear one can see the parts hidden behind them still experience mach and reentry effects. Is that intended? Seems like a glitch to me which could save a lot of performance if the payload has a lof of parts which is generally the case for me (qubic struts all over the place).

Windows 10 64 Bit (both KSP and OS)
Latest Nvidia Driver
Tried modded, unmodded, Normal DirectX and DirectX 11. All the same.

fairingbug_AA.jpg (67.3 KB) fairingbug_AA.jpg [email protected] KerbalEssences, 02/01/2018 08:56 PM
33244

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