Project

General

Profile

Bug #17166

[API] CommLink returns, sometimes, false info

Added by Li0n about 6 years ago.

Status:
New
Severity:
Very Low
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
01/31/2018
% Done:

0%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When looking at the CommLink list of a vessel, with "Vessel.Connection.ControlPath", the info are not always right.

In the tracking station, switching the camera to a vessel before checking the values in the CommLink make it right.
I've wrote a little plugin that display the value of the link for all vessel on a press of a touch, you can find it here (https://github.com/Li0n-0/CommNetTry), press "X" to display the link in the console.

On the screenshot attached you'll see that, in the tracking station, I'll display all the link, switch the camera to one of the vessel, display the link again : the link of the vessel the camera was switch to has been updated.

Unfortunately I couldn't find a reliable way to reproduce it, just enter and leave the tracking station until the values are off.

It has been discussed on the forum here : https://forum.kerbalspaceprogram.com/index.php?/topic/169912-commnetcommlink-return-sometimes-false-information/&do=findComment&comment=3273812

screenshot6.png (325 KB) screenshot6.png [email protected] Li0n, 01/31/2018 02:09 PM
33198

Also available in: Atom PDF