Bug #1652
Mun arch partly floating at Terrain Detail set to Low
100%
Description
Examining the Mun arch at 2° 28' 19'' N, 81° 30' 8'' E while running the game at Low Terrain Detail reveals that the Eastern leg of the arch floats in mid-vacuum.
This does not appear with Terrain Detail at Default and High, where the terrain is sufficiently subdivided to connect both arch legs to the ground.
Steps to reproduce
Launch the game
Open Settings
Choose Graphics
Under SCENERY, set Terrain Detail to Low
Accept settings
Start a new or existing game
Land near the Northern rim of around 2° 28' 19'' N, 81° 30' 8'' E by your favourite method
Examine the Mun arch at these coordinates
Note floating arch leg
History
#1 Updated by Andersenman about 11 years ago
- File screenshot4.jpg screenshot4.jpg added
"near the Northern rim of the large Eastern crater", of course.
#2 Updated by TriggerAu over 8 years ago
- Status changed from New to Needs Clarification
#3 Updated by Andersenman over 8 years ago
Still occurring in 1.1.3.1289 (x64); attached quicksave.sfs still valid.
#4 Updated by TriggerAu over 8 years ago
- Status changed from Needs Clarification to Closed
- % Done changed from 0 to 100
Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.
You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention