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Bug #1613

Putting a craft to close to a building causes it to explode upon return

Added by Cultist_O about 11 years ago. Updated over 8 years ago.

Status:
Confirmed
Severity:
Normal
Assignee:
-
Category:
Physics
Target version:
-
Start date:
10/23/2013
% Done:

10%

Version:
Platform:
Linux, Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

For example:
Drive a small rover into one of the stairwell alcoves in the astronaut complex
launch another vehicle
switch back to your small rover

It should clip the building and explode

Player.log (533 KB) Player.log [email protected] sal_vager, 07/20/2016 10:10 AM

History

#1 Updated by Cultist_O about 9 years ago

Still present in 1.0.5

#2 Updated by Cultist_O over 8 years ago

Still Present in 1.1

#3 Updated by TriggerAu over 8 years ago

  • Status changed from New to Needs Clarification

#4 Updated by Cultist_O over 8 years ago

  • Status changed from Needs Clarification to Updated
  • % Done changed from 0 to 10

Still occurs in 1.1.3.1289

#5 Updated by sal_vager over 8 years ago

  • File Player.log Player.log added
  • Status changed from Updated to Confirmed
  • Platform Linux, Windows added
  • Platform deleted (Any)

Yes this can happen, and may require relocating player vessels that are too close to buildings.

Tested by putting a craft in the admin stairwell and then driving toward it with another vessel.

Also available in: Atom PDF