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Bug #15031

UI_SCALE in settings.cfg will not be loadded when start up

Added by [email protected] about 7 years ago. Updated almost 7 years ago.

Status:
Investigating
Severity:
High
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
04/29/2017
% Done:

20%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

UI_SCALE in settings.cfg will not be loadded when start up.

when start up it seems UI_SCALE is 1,but in the settings.cfg it is not 1.

Now I can only press esc in space center->settings->accept to make UI_SCALE in settings.cfg work in the game

screenshot13.jpg (1.45 MB) screenshot13.jpg in settings.cfg I set UI_SCALE 2 [email protected], 04/29/2017 03:39 PM
screenshot4.png (302 KB) screenshot4.png After game re-start. UI sliders are in correct position from when I set them in the game before restarting the game. However, the UI elements are not to the proper scale. minotard1, 04/29/2017 04:04 PM
screenshot5.png (279 KB) screenshot5.png UI after re-launching the game and hitting accept minotard1, 04/29/2017 04:08 PM
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History

#2 Updated by minotard1 about 7 years ago

29965

Can confirm issue exits for 1.2.9 as well. I have to re-accept the UI scale changes when I re-load the game.

Also note the UI scale change affects the placement of the Ap, Pe, and other markers in the map view.

#3 Updated by minotard1 about 7 years ago

29966

After re-accepting the changes the game applies the UI scale settings. Note I did not move the UI scale sliders; hitting accept reset the UI scale to the settings established during the previous launch of the game. You can also see the Pe marker is off.

#5 Updated by Squelch almost 7 years ago

  • Status changed from New to Investigating
  • % Done changed from 0 to 20

We are aware of this and it is proving to be elusive. Investigations are ongoing.

The only workaround I can offer is to simply enter the settings screen and return to the main menu. This will cause the settings file to be reloaded.

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