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Bug #14076

maneuver node misses planetary intercept

Added by BuzzKerman621 about 7 years ago. Updated about 7 years ago.

Status:
New
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
03/08/2017
% Done:

0%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

KSP causes a maneuver node to move when performing a planetary transfer just as it gets to the intercept. This causes the maneuver to miss the planet completely.

I originally reported the issue to the MechJeb developers.

https://github.com/MuMech/MechJeb2/issues/866

But, the developer claims that:
"The node moving is actually a stock bug and I can't do much about it."

e07072a0-03f0-11e7-8140-d03041cca5da.jpg (295 KB) e07072a0-03f0-11e7-8140-d03041cca5da.jpg MechJeb executes the maneuver node.... BuzzKerman621, 03/08/2017 07:34 PM
e379dc52-03f0-11e7-919b-deb4ea5c9f12.jpg (299 KB) e379dc52-03f0-11e7-919b-deb4ea5c9f12.jpg It's almost finished... BuzzKerman621, 03/08/2017 07:35 PM
e654e8d6-03f0-11e7-88bb-7d98fc95b303.jpg (289 KB) e654e8d6-03f0-11e7-88bb-7d98fc95b303.jpg but then, the maneuver node moves to a different location with a new delta V just when it gets to the intercept. BuzzKerman621, 03/08/2017 07:35 PM
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History

#2 Updated by sal_vager about 7 years ago

  • Severity changed from Critical to Normal

Hi BuzzKerman621, please reproduce this with an unmodded install.

Also please see the wiki for issue priorities.

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