Bug #13554
Vehicle accidentally makes Kerbal extremely floaty.
Status:
New
Severity:
Low
Assignee:
-
Category:
Physics
Target version:
-
Start date:
01/07/2017
% Done:
0%
Language:
English (US)
Mod Related:
No
Votes:
Description
I created a light atmospheric rover that is pretty damn good at gliding far onward during a 'sick jump'. It's a lovely odd little thing actually. Anyway, it seems to have made apparent a bug with the physics of Kerbals.
If my Kerbal exits this rover mid-jump (and believe me there is usually plenty of time to do that), the Kerbal continues to glide on with the same or even better characteristics than the rover. The last time I did this around the mountains near the KSC, the kerbal was descending at a rate less than 1 m/s. I was able to cancel out my horizontal movement with the Kerbal's RCS, but it had no impact on the Kerbal's rate of descent.