https://bugs.kerbalspaceprogram.com/https://bugs.kerbalspaceprogram.com/favicon.ico?15601711372016-11-01T20:27:09ZSquad BugtrackerKerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=639402016-11-01T20:27:09ZNebbienebbiezebbie@gmail.com
<ul></ul><p>I believe I've encountered this, but just not narrowed it to the <em>rendezvous</em> being the cause. I had only noticed it after doing an EVA crew transfer or docking.</p> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=639442016-11-02T00:25:02ZEvilBroccolimart.pereira@gmail.com
<ul></ul><p>can confirm this bug, and like Nebbie i found it also related to EVAs (haven't tried docking though)</p>
<p>in addition to losing the d/v and time to node i also lose the navball marker i figure you just forgot to mention it</p> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=640392016-11-04T06:28:00ZAnth12
<ul></ul><p>GOG KSP 1.2.1.1604 64bit Clean Install. No Mods: Sandbox</p>
<p>Just updated my GOG version to the latest, the issue is resolved.</p>
<p>This is mentioned in the ChangeLog and I quote:</p>
<p>"Fix Maneuver Nodes not showing dV when target changes."</p> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=774342017-06-24T23:47:24Zbewingbewingster@gmail.com
<ul><li><strong>Related to</strong> <i><a class="issue tracker-1 status-5 priority-2 priority-low3 closed" href="/issues/13005">Bug #13005</a>: Placing a Maneuver Node bugged after rescued Kerbal boards craft via EVA</i> added</li></ul> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=774372017-06-25T00:46:04Zbewingbewingster@gmail.com
<ul><li><strong>Status</strong> changed from <i>New</i> to <i>Ready to Test</i></li><li><strong>Target version</strong> set to <i>1.3.0</i></li><li><strong>% Done</strong> changed from <i>0</i> to <i>80</i></li></ul> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=934512018-03-19T18:20:58ZMechBFP
<ul><li><strong>Status</strong> changed from <i>Ready to Test</i> to <i>Resolved</i></li><li><strong>% Done</strong> changed from <i>80</i> to <i>100</i></li></ul><p>Confirmed this is fixed.</p> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=934522018-03-19T19:16:03ZAnth12
<ul></ul><p>Completely missed this. Sorry about that.</p> Kerbal Space Program - Bug #13153: Maneuver Node Bug when two orbiting ships get close to each otherhttps://bugs.kerbalspaceprogram.com/issues/13153?journal_id=1050172018-10-15T19:04:14Zjoshua.collins
<ul><li><strong>Status</strong> changed from <i>Resolved</i> to <i>Closed</i></li></ul>