Bug #12999
The longer i play (per session), the longer other screens need to load
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Description
Like topic, maybe it's related to #12959.
Aswell, or related?
Opening loadsavegame screens does need very long after playing some time (careertime) and having about 80 saves, i deleted savegames manually while playing, in OS than at ingame. Does this matter (should it?). Even if i reduce savegames, loadscreen won't open as fast as when just started career.
When restarting game, loading screens is good again, but loading savedgames isn't.
History
#1 Updated by TriggerAu about 8 years ago
Could be yeah - can you check the memory usage over time to see if it is growing like that other one
#4 Updated by AlffromKerbal about 8 years ago
I have memory increase, i wrote there: #12959
#5 Updated by AlffromKerbal about 8 years ago
#12959 was resolved, obviously my problem wasn't related to it, cause it's still there.
To add a symptom when problem gets influencing gameplay: game freezing for about half a second every 5-10 seconds.
#6 Updated by AlffromKerbal almost 8 years ago
AlffromKerbal wrote:
Like topic, maybe it's related to #12959.
Opening loadsavegame screens does need very long after playing some time (careertime) and having about 80 saves, i deleted savegames manually while playing, in OS than at ingame. Does this matter (should it?). Even if i reduce savegames, loadscreen won't open as fast as when just started career.When restarting game, loading screens is good again,
but loading savedgames isn't.
Delays of Load/Save dialog when having many savegames is resolved due to update 1.2.2.1622 (.loadmeta)
Still remaining:
- The longer i play (per session), the longer other screens need to load
- Game freezing for about half a second every 5-10 seconds (citation from #12959). I see this most, when having much gfx i.e. launching a big plane/rocket. While playing, it also occurs with normal gfx.
I'm using Radeon HD6950 with X driver on Mint 18, but had this problem with Mint 17.x and fglrx driver already.
#7 Updated by AlffromKerbal almost 8 years ago
1. I see this most, when having much gfx i.e. launching a big plane/rocket. While playing, it also occurs with normal gfx.
2. Game freezing for about half a second every 5-10 seconds
It seems that 1. have an effect to continuous playing to 2. despite of current viewed/controled low partcount/gfx.
Edit: One thing to add, it's also effecting editor in VAB/SPH. you get pauses there as well.
#8 Updated by bewing almost 8 years ago
Please check the sizes of your KSP.log and Player.log files. One thing we are seeing is game slowdown as at least one of these files grows in size.
#10 Updated by AlffromKerbal almost 8 years ago
i once changed owner of ksp.log, so it couldn't be updated... there was no change in behavior.
Where is that Player.log located, seems i don't have one?
#11 Updated by AlffromKerbal over 6 years ago
- Version changed from 1.2.0 to 1.4.4
- Expansion Core Game added
Still more than annoying, the more countstuff you start, the faster the slower are screenloads.
Might that be relevant to "old" hardware, or is it just some bad memoryhandling?
(Radeon HD6950 - didn't matter if proprietary drivers (Mint 17.3) then, or current open drivers (Mint 18.3) now, CPU= AMD FX-8320 × 8 @ 3.5GHz, RAM= 8GB).