// KSP Game Settings SETTINGS_FILE_VERSION = 1.1.0 LANGUAGE = en-us TUTORIALS_EDITOR_ENABLE = False TUTORIALS_FLIGHT_ENABLE = False TUTORIALS_MISSION_SCREEN_TUTORIAL_COMPLETED = False TUTORIALS_MISSION_BUILDER_ENTERED = False VAB_USE_CLICK_PLACE = True VAB_USE_ANGLE_SNAP = False VAB_ANGLE_SNAP_INCLUDE_VERTICAL = False VAB_FINE_OFFSET_THRESHOLD = 20 VAB_CAMERA_ORBIT_SENS = 0.04 VAB_CAMERA_ZOOM_SENS = 0.1 FLT_CAMERA_ORBIT_SENS = 0.04 FLT_CAMERA_ZOOM_SENS = 0.5 FLT_CAMERA_WOBBLE = 0.1 FLT_CAMERA_CHASE_SHARPNESS = 1.5 FLT_CAMERA_CHASE_USEVELOCITYVECTOR = True FLT_VESSEL_LABELS = True ADVANCED_TWEAKABLES = False ADVANCED_MESSAGESAPP = True AUTOSTRUT_SYMMETRY = True VAB_CRAFTNAME_CHAR_LIMIT = 128 EDITOR_UNDO_REDO_LIMIT = 32 SPACENAV_CAMERA_SENS_ROT = 30 SPACENAV_CAMERA_SENS_LIN = 20 SPACENAV_CAMERA_SHARPNESS_LIN = 8 SPACENAV_CAMERA_SHARPNESS_ROT = 10 CAMERA_DOUBLECLICK_MOUSELOOK = False DOUBLECLICK_MOUSESPEED = 0.2 IVA_RETAIN_CONTROL_POINT = False CAMERA_FX_EXTERNAL = 1 CAMERA_FX_INTERNAL = 1 SIMULATE_IN_BACKGROUND = True PHYSICS_FRAME_DT_LIMIT = 0.04 MAX_VESSELS_BUDGET = 250 DECLUTTER_KSC = True CONIC_PATCH_DRAW_MODE = 3 CONIC_PATCH_LIMIT = 3 ALWAYS_SHOW_TARGET_APPROACH_MARKERS = False ORBIT_FADE_STRENGTH = 1 ORBIT_FADE_DIRECTION_INV = False ORBIT_WARP_DOWN_AT_SOI = True ORBIT_DRIFT_COMPENSATION = True PHYSICS_EASE = True LEGACY_ORBIT_TARGETING = False SHOW_PWARP_WARNING = True EVA_ROTATE_ON_MOVE = True EVA_DEFAULT_HELMET_ON = True EVA_DEFAULT_NECKRING_ON = True EVA_DIES_WHEN_UNSAFE_HELMET = True EVA_INHERIT_PART_TEMPERATURE = False SPACENAV_FLIGHT_SENS_ROT = 5 SPACENAV_FLIGHT_SENS_LIN = 1 KERBIN_TIME = True SHOW_EXIT_TO_MENU_CONFIRMATION = True SHOW_WRONG_VESSEL_TYPE_CONFIRMATION = True SHOW_VERSION_WATERMARK = False SHOW_ANALYTICS_DIALOG = False SHOW_WHATSNEW_DIALOG = False SHOW_WHATSNEW_DIALOG_VersionsShown = 1.6.0 CALL_HOME_PROMPT = False DONT_SEND_IP = False SEND_PROGRESS_DATA = False CHECK_FOR_UPDATES = True VERBOSE_DEBUG_LOG = False SHOW_CONSOLE_ON_ERROR = False CONSOLE_BUFFER_SIZE = 128 AUTOSAVE_INTERVAL = 300 AUTOSAVE_SHORT_INTERVAL = 30 SAVE_BACKUPS = 5 SHOW_SPACE_CENTER_CREW = True MAP_MAX_ORBIT_BEFORE_FORCE2D = 150 KERBNET_ALIGNS_WITH_ORBIT = True KERBNET_REFRESH_FAST_INTERVAL = 3.5 KERBNET_REFRESH_SLOW_INTERVAL = 7 KERBNET_BACKGROUND_FLUFF = True WHEEL_WEIGHT_STRESS_MULTIPLIER = 1 WHEEL_SLIP_STRESS_MULTIPLIER = 1 WHEEL_SUBSTEPS_ACTIVE = 8 WHEEL_SUBSTEPS_INACTIVE = 4 WHEEL_AUTO_SPRINGDAMPER = True LEGS_ADVANCED_SUSPENSIONDAMPER = True UI_SCALE = 1 UI_OPACITY = 0.5 AUTOHIDE_NAVBALL = False EXTENDED_BURNTIME = False WARP_TO_MANNODE_MARGIN = 60 DELTAV_CALCULATIONS_ENABLED = True DELTAV_BURN_PERCENTAGE = 0.5 DELTAV_BURN_ESTIMATE_COLORS = True DELTAV_BURN_TIME_COLORS = True DELTAV_ACTIVE_STAGE_UPDATE_SECS = 0.2 DELTAV_ALL_STAGES_UPDATE_SECS = 4 DELTAV_VESSEL_EVENT_DELAY_SECS = 1 DELTAV_ACTIVE_VESSEL_TIMESTEP = 5 DELTAV_CALCULATIONS_TIMESTEP = 5 DELTAV_CALCULATIONS_BIGTIMESTEP = 100 DELTAV_USE_TIMED_VESSELCALCS = False DELTAV_APP_ENABLED = True DELTAV_APP_TWOCOLUMN_MODE = False STAGE_GROUP_INFO_ITEMS = ISP,THRUST,TWR,BURNTIME,STARTMASS STAGE_GROUP_INFO_WIDTH_EDITOR = 100 STAGE_GROUP_INFO_WIDTH_FLIGHT = 120 STAGE_GROUP_INFO_NAME_PERCENTAGE = 0.5 CRAFT_STEAM_UNSUBSCRIBE_WARNING = True CONTROLPOINT_VISUALS_ENABLED = False CONTROLPOINT_ARROWLENGTH = 2.5 CONTROLPOINT_COLOR_FORWARD = 0.125, 0.125, 0.86, 1.0 CONTROLPOINT_COLOR_UP = 0.125, 0.86, 0.125, 1.0 CONTROLPOINT_COLOR_RIGHT = 0.86, 0.125, 0.125, 1.0 UIELEMENTSCALINGENABLED = True UI_SCALE_TIME = 1 UI_SCALE_ALTIMETER = 1 UI_SCALE_MAPOPTIONS = 1 UI_SCALE_APPS = 1 UI_SCALE_STAGINGSTACK = 1 UI_SCALE_MODE = 1 UI_SCALE_NAVBALL = 1 UI_SCALE_CREW = 1 UI_POS_NAVBALL = 0 MAPNODE_BEHINDBODY_OPACITY = 0.5 COMMNET_LOWCOLOR_BRIGHTNESSFACTOR = 0.5 SHOW_VESSEL_NAMING_IN_FLIGHT = False VESSEL_NAMING_PRIORTY_LEVEL_MAX = 20 VESSEL_NAMING_PRIORTY_LEVEL_DEFAULT = 10 MISSION_SHOW_CREATE_VESSEL_WARNING = True MISSION_SHOW_TEST_MISSION_WARNING = True MISSION_SHOW_NO_BRIEFING_WARNING = True MISSION_STEAM_UNSUBSCRIBE_WARNING = True MISSION_SNAP_TO_GRID = False MISSION_BUILDER_GAPHEIGHT = 400 MISSION_SHOW_STOCK_PACKS_IN_BRIEFING = False MISSION_LOG_NODE_ACTIVATIONS = True MISSION_SHOW_EXPANSION_INFO = False MISSION_MINIMUM_CANVAS_ZOOM = 0.2 MISSION_GAP_CAMERA_VAB_CONTROLS = True MISSION_DELETE_REMOVES_IN_PROGRESS_MISSIONS = True PART_HIGHLIGHTER_BRIGHTNESSFACTOR = 1 COLOR_PART_HIGHLIGHT = 0, 1.0, 0, 1.0 COLOR_PART_EDITORATTACHED = 0, 1.0, 0, 1.0 COLOR_PART_EDITORDETACHED = 1.0, 0, 0, 1.0 COLOR_PART_ACTIONGROUP_SELECTED = 0, 0, 1.0, 1.0 COLOR_PART_ACTIONGROUP_HIGHLIGHT = 0, 0, 1.0, 1.0 COLOR_PART_ROOTTOOL_HIGHLIGHT = 0.03921569, 0.5333334, 0.5411765, 0.3 COLOR_PART_ROOTTOOL_HIGHLIGHTEDGE = 0, 1.0, 1.0, 0.5 COLOR_PART_ROOTTOOL_HOVER = 0.254902, 0.9921569, 0.9960784, 1.0 COLOR_PART_ROOTTOOL_HOVEREDGE = 0.04313726, 0.9764706, 0.9176471, 1.0 COLOR_PART_ENGINEERAPP_HIGHLIGHT = 1.0, 0, 0, 1.0 COLOR_PART_TRANSFER_SOURCE_HIGHLIGHT = 0.7764706, 0.3176471, 0.007843138, 1.0 COLOR_PART_TRANSFER_SOURCE_HOVER = 1.0, 0.694, 0, 1.0 COLOR_PART_TRANSFER_DEST_HIGHLIGHT = 0.5490196, 1.0, 0.8588235, 1.0 COLOR_PART_TRANSFER_DEST_HOVER = 0.04313726, 0.9764706, 0.9176471, 1.0 TEMPERATURE_GAUGES_MODE = 3 MASTER_VOLUME = 0.5 SHIP_VOLUME = 0.5 AMBIENCE_VOLUME = 0.5 MUSIC_VOLUME = 0.35 UI_VOLUME = 0.5 VOICE_VOLUME = 0.5 SOUND_NORMALIZER_ENABLED = True SOUND_NORMALIZER_THRESHOLD = 1 SOUND_NORMALIZER_RESPONSIVENESS = 16 SOUND_NORMALIZER_SKIPSAMPLES = 0 SCREEN_RESOLUTION_WIDTH = 1280 SCREEN_RESOLUTION_HEIGHT = 720 FULLSCREEN = False QUALITY_PRESET = 5 ANTI_ALIASING = 2 TEXTURE_QUALITY = 1 SYNC_VBL = 1 LIGHT_QUALITY = 8 SHADOWS_QUALITY = 4 FRAMERATE_LIMIT = 120 AMBIENTLIGHT_BOOSTFACTOR = 0 AMBIENTLIGHT_BOOSTFACTOR_MAPONLY = 0 AMBIENTLIGHT_BOOSTFACTOR_EDITONLY = 0 PLANET_SCATTER = False PLANET_SCATTER_FACTOR = 0.5 WATERLEVEL_BASE_OFFSET = 1.5 WATERLEVEL_MAXLEVEL_MULT = 0.1 UNSUPPORTED_LEGACY_SHADER_TERRAIN = False AERO_FX_QUALITY = 3 SURFACE_FX = True INFLIGHT_HIGHLIGHT = True REFLECTION_PROBE_REFRESH_MODE = 0 REFLECTION_PROBE_TEXTURE_RESOLUTION = 1 FALLBACK_UNDERWATER_MODE = 1 SCREENSHOT_SUPERSIZE = 0 SHOW_DEADLINES_AS_DATES = False DEFAULT_KERBAL_RESPAWN_TIMER = 7200 HIGHLIGHT_FX = True INPUT_KEYBOARD_SENSIVITITY = 2 PRELAUNCH_DEFAULT_THROTTLE = 0 CURRENT_LAYOUT_SETTINGS = Qwerty_it-IT.cfg AxisSensitivityMin = 0.25 AxisSensitivityMax = 5 dontShowLauncher = False TRACKIR_ENABLED = False FEMALE_EYE_OFFSET_X = 0 FEMALE_EYE_OFFSET_Y = 0.009083331 FEMALE_EYE_OFFSET_Z = 0.03378779 FEMALE_EYE_OFFSET_SCALE = 2.03 FI_LOG_TEMP_ERROR = False FI_LOG_OVERTEMP = False LOG_INSTANT_FLUSH = False CAN_ALWAYS_QUICKSAVE = False LOG_ERRORS_TO_SCREEN = False LOG_EXCEPTIONS_TO_SCREEN = False LOG_JOINT_BREAK_EVENT = False LOG_MISSING_KEYS_TO_FILE = False SHOW_TRANSLATION_KEYS_ON_SCREEN = False LOG_DELTAV_VERBOSE = False MISSION_VALIDATOR_MODE = Manual MISSION_TEST_AUTOMATIC_CHECKPOINTS = True INPUT_DEVICES { } PITCH_DOWN { primary = W secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } PITCH_UP { primary = S secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } YAW_LEFT { primary = A secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } YAW_RIGHT { primary = D secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } ROLL_LEFT { primary = Q secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } ROLL_RIGHT { primary = E secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } THROTTLE_UP { primary = LeftShift secondary = None group = 0 modeMask = 1 modeMaskSec = -1 } THROTTLE_DOWN { primary = LeftControl secondary = None group = 0 modeMask = 1 modeMaskSec = -1 } SAS_HOLD { primary = F secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } SAS_TOGGLE { primary = T secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } LAUNCH_STAGES { primary = Space secondary = None group = 0 modeMask = 1 modeMaskSec = -1 } Docking_toggleRotLin { primary = Space secondary = None group = 0 modeMask = 6 modeMaskSec = -1 } CAMERA_MODE { primary = C secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_NEXT { primary = V secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } PAUSE { primary = Escape secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } PRECISION_CTRL { primary = CapsLock secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } ZOOM_IN { primary = KeypadPlus secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } ZOOM_OUT { primary = KeypadMinus secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } SCROLL_VIEW_UP { primary = PageUp secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } SCROLL_VIEW_DOWN { primary = PageDown secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } SCROLL_ICONS_UP { primary = Home secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } SCROLL_ICONS_DOWN { primary = End secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_ORBIT_UP { primary = UpArrow secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_ORBIT_DOWN { primary = DownArrow secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_ORBIT_LEFT { primary = LeftArrow secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_ORBIT_RIGHT { primary = RightArrow secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_RESET { primary = Backslash secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CAMERA_MOUSE_TOGGLE { primary = Ù secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TIME_WARP_INCREASE { primary = Period secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TIME_WARP_DECREASE { primary = Comma secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TIME_WARP_STOP { primary = Minus secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } MAP_VIEW_TOGGLE { primary = M secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } NAVBALL_TOGGLE { primary = KeypadPeriod secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } UIMODE_STAGING { primary = Insert secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } UIMODE_DOCKING { primary = Delete secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TRANSLATE_DOWN { primary = I secondary = W group = 0 modeMask = -1 modeMaskSec = 2 } TRANSLATE_UP { primary = K secondary = S group = 0 modeMask = -1 modeMaskSec = 2 } TRANSLATE_LEFT { primary = J secondary = A group = 0 modeMask = -1 modeMaskSec = 2 } TRANSLATE_RIGHT { primary = L secondary = D group = 0 modeMask = -1 modeMaskSec = 2 } TRANSLATE_FWD { primary = H secondary = LeftShift group = 0 modeMask = -1 modeMaskSec = 6 } TRANSLATE_BACK { primary = N secondary = LeftControl group = 0 modeMask = -1 modeMaskSec = 6 } RCS_TOGGLE { primary = R secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } FOCUS_NEXT_VESSEL { primary = + secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } FOCUS_PREV_VESSEL { primary = È secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_UI { primary = F2 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_STATUS_SCREEN { primary = F3 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TAKE_SCREENSHOT { primary = F1 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_LABELS { primary = F4 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_TEMP_GAUGES { primary = F10 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_TEMP_OVERLAY { primary = F11 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_FLIGHT_FORCES { primary = F12 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } QUICKSAVE { primary = F5 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } QUICKLOAD { primary = F9 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } THROTTLE_CUTOFF { primary = X secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } THROTTLE_FULL { primary = Z secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } LANDING_GEAR { primary = G secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } HEADLIGHT_TOGGLE { primary = U secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } BRAKES { primary = B secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_SPACENAV_FLIGHT_CONTROL { primary = ScrollLock secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TOGGLE_SPACENAV_ROLL_LOCK { primary = None secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } WHEEL_STEER_LEFT { primary = A secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } WHEEL_STEER_RIGHT { primary = D secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } WHEEL_THROTTLE_DOWN { primary = S secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } WHEEL_THROTTLE_UP { primary = W secondary = None group = 0 modeMask = 5 modeMaskSec = -1 } EVA_forward { primary = W secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_back { primary = S secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_left { primary = A secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_right { primary = D secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_yaw_left { primary = Q secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_yaw_right { primary = E secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_forward { primary = W secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_back { primary = S secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_left { primary = A secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_right { primary = D secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_up { primary = LeftShift secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Pack_down { primary = LeftControl secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Jump { primary = Space secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Run { primary = LeftShift secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_ToggleMovementMode { primary = RightShift secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_TogglePack { primary = R secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Use { primary = F secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Board { primary = B secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Orient { primary = Space secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Lights { primary = U secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_Helmet { primary = O secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } EVA_ChuteDeploy { primary = P secondary = None group = 268435456 modeMask = -1 modeMaskSec = -1 } Editor_pitchUp { primary = S secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_pitchDown { primary = W secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_yawLeft { primary = A secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_yawRight { primary = D secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_rollLeft { primary = Q secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_rollRight { primary = E secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_resetRotation { primary = Space secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_modePlace { primary = Alpha1 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_modeOffset { primary = Alpha2 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_modeRotate { primary = Alpha3 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_modeRoot { primary = Alpha4 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_coordSystem { primary = F secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_toggleSymMethod { primary = R secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_toggleSymMode { primary = X secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_toggleAngleSnap { primary = C secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_fineTweak { primary = LeftShift secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_partSearch { primary = Backslash secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } Editor_zoomScrollModifier { primary = LeftShift secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } AXIS_PITCH { PRIMARY { name = XInput Controller axis = 1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_ROLL { PRIMARY { name = XInput Controller axis = 0 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_YAW { PRIMARY { name = XInput Controller axis = 3 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_THROTTLE { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_THROTTLE_INC { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_CAMERA_HDG { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_CAMERA_PITCH { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_TRANSLATE_X { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_TRANSLATE_Y { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_TRANSLATE_Z { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_WHEEL_STEER { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_WHEEL_THROTTLE { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_translate_x { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_translate_y { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_translate_z { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_pitch { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_yaw { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } axis_EVA_roll { PRIMARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } AXIS_MOUSEWHEEL { PRIMARY { name = Mouse ScrollWheel axis = -1 inv = False sensitivity = 1 deadzone = 0 scale = 1 group = 0 modeMask = -1 } SECONDARY { name = None axis = -1 inv = False sensitivity = 1 deadzone = 0.0500000007 scale = 1 group = 0 modeMask = -1 } } MODIFIER_KEY { primary = RightShift secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } AbortActionGroup { primary = Backspace secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup1 { primary = Alpha1 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup2 { primary = Alpha2 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup3 { primary = Alpha3 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup4 { primary = Alpha4 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup5 { primary = Alpha5 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup6 { primary = Alpha6 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup7 { primary = Alpha7 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup8 { primary = Alpha8 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup9 { primary = Alpha9 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } CustomActionGroup10 { primary = Alpha0 secondary = None group = 0 modeMask = -1 modeMaskSec = -1 } TRACKIR { activeFlight = True activeIVA = True activeEVA = True activeMap = True activeKSC = True activeTrackingStation = True activeEditors = True dllPath = verbose = True LinX { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } LinY { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } LinZ { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } Pitch { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } Yaw { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } Roll { upperClamp = 1 lowerClamp = -1 factor = 9.99999975E-05 } } TERRAIN { preset = Default version = 1.6.0 PRESET { name = Low PLANET { name = Kerbin minDistance = 4 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = KerbinOcean minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Mun minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Minmus minDistance = 4 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Bop minDistance = 4 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Duna minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Eve minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = EveOcean minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Gilly minDistance = 4 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Ike minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Laythe minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = LaytheOcean minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Moho minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Tylo minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Vall minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Dres minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Pol minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Eeloo minDistance = 4 minSubdivision = 1 maxSubdivision = 7 } } PRESET { name = Default PLANET { name = Kerbin minDistance = 6 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = KerbinOcean minDistance = 6 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Mun minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Minmus minDistance = 6 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Bop minDistance = 6 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Duna minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Eve minDistance = 6 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = EveOcean minDistance = 6 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Gilly minDistance = 6 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Ike minDistance = 6 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Laythe minDistance = 6 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = LaytheOcean minDistance = 6 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Moho minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Tylo minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Vall minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Dres minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Pol minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } PLANET { name = Eeloo minDistance = 6 minSubdivision = 1 maxSubdivision = 8 } } PRESET { name = High PLANET { name = Kerbin minDistance = 8 minSubdivision = 1 maxSubdivision = 10 } PLANET { name = KerbinOcean minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Mun minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Minmus minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Bop minDistance = 8 minSubdivision = 1 maxSubdivision = 6 } PLANET { name = Duna minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Eve minDistance = 8 minSubdivision = 1 maxSubdivision = 10 } PLANET { name = EveOcean minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Gilly minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Ike minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Laythe minDistance = 8 minSubdivision = 1 maxSubdivision = 10 } PLANET { name = LaytheOcean minDistance = 8 minSubdivision = 1 maxSubdivision = 7 } PLANET { name = Moho minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Tylo minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Vall minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Dres minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Pol minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } PLANET { name = Eeloo minDistance = 8 minSubdivision = 1 maxSubdivision = 9 } } }