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pixelclef-3010-2014-0913-02.txt

KSP.log - PixelClef, 09/13/2014 11:15 AM

 
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# Thinned from Player.log
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# Removed double lines
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# Removed (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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[00:14:15]: Jebediah Kerman from 3010 Test Lander 1 went on EVA.
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[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------
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stage manager resuming...
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Packing 3010 Test Lander 1 for orbit
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3010 Test Lander 1 Unloaded
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Active Vessel is moving (sqrVel = 777.037807088528). Cannot save.
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Active Vessel is moving (sqrVel = 148.128284791452). Cannot save.
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Active Vessel is under acceleration (G = 0.171177723053276). Cannot save.
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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[3010 Test Lander 1]: landed - waiting for ground contact to resume physics...
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Active Vessel is about to crash. Cannot save
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Active Vessel is moving (sqrVel = 0.421267535254475). Cannot save.
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Active Vessel is about to crash. Cannot save
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Active Vessel is moving (sqrVel = 256.837832227833). Cannot save.
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Active Vessel is moving (sqrVel = 0.755691875174742). Cannot save.
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Active Vessel is moving (sqrVel = 0.524248069231493). Cannot save.
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Active Vessel is about to crash. Cannot save
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[3010 Test Lander 1]: ground contact! - error: -1.259m
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Unpacking 3010 Test Lander 1
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Flight State Captured
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Game State Saved as persistent
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[AutoSave]: Game Saved
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[00:10:57]: Jebediah Kerman boarded Mk1 Lander Can on 3010 Test Lander 1.
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[FLIGHT GLOBALS]: Switching To Vessel 3010 Test Lander 1 ----------------------
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Camera Mode: AUTO
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stage manager resuming...
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InvalidOperationException: Collection was modified; enumeration operation may not execute.
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  at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].VerifyState () [0x00000] in <filename unknown>:0
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  at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].MoveNext () [0x00000] in <filename unknown>:0
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  at Part.OnDestroy () [0x00000] in <filename unknown>:0
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(Filename:  Line: -1)
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[00:26:53]: Jebediah Kerman from 3010 Test Lander 1 went on EVA.
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[FLIGHT GLOBALS]: Switching To Vessel Jebediah Kerman ----------------------
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stage manager resuming...
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Game Paused!
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Active Vessel is about to crash. Cannot save
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Game Unpaused!
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Can not play a disabled audio source
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(Filename:  Line: 377)
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Flight State Captured
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Game State Saved as persistent
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[AutoSave]: Game Saved
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Packing 3010 Test Lander 1 for orbit
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3010 Test Lander 1 Unloaded
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Active Vessel is about to crash. Cannot save
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[3010 Test Lander 1]: landed - waiting for ground contact to resume physics...
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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Active Vessel is about to crash. Cannot save
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[3010 Test Lander 1]: ground contact! - error: -1.260m
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Unpacking 3010 Test Lander 1
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Active Vessel is about to crash. Cannot save
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Flight State Captured
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Saving Achievements Tree...
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Game State Saved as persistent
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[AutoSave]: Game Saved
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[00:13:51]: Jebediah Kerman boarded Mk1 Lander Can on 3010 Test Lander 1.
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[FLIGHT GLOBALS]: Switching To Vessel 3010 Test Lander 1 ----------------------
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Camera Mode: AUTO
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stage manager resuming...
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InvalidOperationException: Collection was modified; enumeration operation may not execute.
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  at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].VerifyState () [0x00000] in <filename unknown>:0
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  at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].MoveNext () [0x00000] in <filename unknown>:0
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  at Part.OnDestroy () [0x00000] in <filename unknown>:0
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(Filename:  Line: -1)
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Game Paused!