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Colonel_Camel

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09/22/2017

02:44 PM Kerbal Space Program Bug #16014: Sending Science Data For Lab Research
Here you go. :)
I noticed the issue while working on "Minmus Station 01", in orbit of Minmus.
09:09 AM Kerbal Space Program Bug #16014 (Investigating): Sending Science Data For Lab Research
I've come upon a GUI oddity that, frankly, was confusing the hell out of me.
I've got a space station with a lab o...

09/20/2017

07:50 AM Kerbal Space Program Bug #15991 (Updated): RoveMax Wheels Jump When Trying To Reposition
When building a craft/rover, if you have RoveMax S2s or M1s, you disable snap and then try to move the part around, a...

08/27/2017

04:49 PM Kerbal Space Program Bug #15828 (Ready to Test): Kerbonaut Thumbnails Not Showing With Advanced Grabbing Unit
Not sure if this was always like this, but when you connect two spacecraft together via an Advanced Grabbing Unit, an...

08/14/2017

07:02 PM Kerbal Space Program Bug #15707: Rockets Exploding On The Launchpad
One way I've found of dodging the problem is to hit "Esc" while the Launchpad is loading, then just keep spamming Esc...
06:25 PM Kerbal Space Program Bug #15707: Rockets Exploding On The Launchpad
Definitely suspect there's a problem with the AE-FF3 Protective Shell. When I take the first stage launch vehicle off...
05:54 PM Kerbal Space Program Bug #15707 (Closed): Rockets Exploding On The Launchpad
I'm having increasing difficulty launching rockets, because they are exploding on the launchpad!
For example, this...

06/20/2017

04:36 PM Kerbal Space Program Bug #15500: Reticule On Contract Targets Jitters When Fastforwarding
Squelch wrote:
> We are out of Pre-Release now so accepting issue reports for previous and subsequently updated vers...
06:21 AM Kerbal Space Program Bug #15500 (Closed): Reticule On Contract Targets Jitters When Fastforwarding
Okay, first of all, this bug is actually for prerelease 1.2.9.1800 (Why is the prerelease bugtracker not accepting ne...

06/19/2017

10:33 AM Kerbal Space Program Feedback #15497 (New): Allow Contract Probes To Be Re-usable
I've got tonnes of probes orbiting Kerbin, Mun & Minmus that I launched for contracts and are now virtually useless. ...

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