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MBobrik

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04/06/2013

03:53 AM Kerbal Space Program Bug #525 (Closed): Only one of colliding objects is destroyed, the other is always undamaged no matter what.
I suppose this is a bug. When two objects collide, only one is actually damaged, the other always survives, no matter...
03:36 AM Kerbal Space Program Bug #524 (Closed): Decoupler series don't work
When you place two or more decouplers connected in series into a single stage like SShot1 and SShot2, only the decoup...

03/26/2013

02:26 PM Kerbal Space Program Bug #500 (Not a Bug): Decouplers don't work properly when placed with the other side towards the root node
As you can see in Sshot1 and Sshot2, when the decoupler is placed rotated by 180 deg or from above, so that the direc...

03/25/2013

12:47 PM Kerbal Space Program Bug #494 (Duplicate): Selecting individual docking ports just selects the root part.
This is the same as Bug #349, isn't it ?

03/20/2013

12:46 PM Kerbal Space Program Bug #455: Fuel is drawn from lower tanks when upper tanks have a fuel line attached
Is this even a bug ? From the central engine's point of view, is the lower radial tank the farthest upstream tank and...

03/19/2013

12:30 PM Kerbal Space Program Feature #447: Make A.S.A.S. tunable
Is there a list of what exactly will be tweakable ? clicked on the link in Planned features but that leads nowhere.

03/18/2013

11:26 AM Kerbal Space Program Feature #447 (New): Make A.S.A.S. tunable
As far as I understand it, the SAS's PID controller constants are now fixed and thus in most cases out of tune with t...

03/11/2013

12:52 PM Kerbal Space Program Bug #351 (Closed): Empty places in the staging sequence
When some thrusters from the previous stage were still burning, and subsequently crashed into terrain or were otherwi...
12:41 PM Kerbal Space Program Bug #350 (Closed): When undocking, the engine of the other ship stays in the staging sequence of the current ship.
See SShot1 before undocking. and SShot2 after undocking.
12:37 PM Kerbal Space Program Bug #349 (Closed): Setting docking port of the other ship as the target toes not work.
You will get the 'Set as target' button upon clicking on the the docking port (see SShot1),
After that, the game cla...

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