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Bug #755

Jet engines and no control

Added by uberubert almost 11 years ago. Updated over 10 years ago.

Status:
Not a Bug
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
06/03/2013
% Done:

0%

Version:
Platform:
Any
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

In some cases there seems to be an electrical shortage while having plentiful electricity. The probed craft will not respond if launched with to little power in the jet engines, it will just act like out of power even if it has power. Adding batteries seems to allow lower powered launch-thrusts. Adding even a single solar panel allows any powered thrust.
Note: This in a savegame copied from 0.20 with FAR (areadynamic improvement mod, called ferram aerodynamic research. the game with the problem remains unmodded)

Full story with testing, update, screenshots and savegame/craftfile here:
http://forum.kerbalspaceprogram.com/showthread.php/33853-%280-20-2%29-Jet-engines-and-no-control

History

#1 Updated by APHSpace almost 11 years ago

  • Status changed from New to Not a Bug
  • Assignee set to Ted
  • % Done changed from 0 to 100

The reason this happens is because the engine creates energy as fast as it is being used. If you add some batteries and a couple RTG's it should go with no throttle.

#2 Updated by Ted over 10 years ago

  • Assignee deleted (Ted)

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