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Bug #5188

game 'crash' when orbital speed reaches zero

Added by speadge almost 9 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Gameplay
Target version:
-
Start date:
06/29/2015
% Done:

100%

Version:
Platform:
Win32
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

Trying to get back to kerbin (at least from minmus) and reducing your horizontal and vertical to zero (not'almost') makes the screen turn black and change your biome to 'high over the sun'.
The GUI is still visible but you cant See any ship or change to mapview (changing seems to work as the navball vanishes, but screen doesn't change.

Going back to space center with works, but gives you just an empty space screen in tracking station.
You have to leave the game, restart, load to space center and directly load your last backup (load 'quicksave' from space center), course accessing tracking station will probably crash it again(at least accessing your vessel again)

History

#1 Updated by Padishar almost 9 years ago

  • Status changed from New to Need More Info

It would be very helpful if you could provide your output_log.txt file from after the problem happens and/or a save file from just before doing the "stop" manoeuvre.

#2 Updated by speadge almost 9 years ago

No more info available.
Reproduced it 2 times with a little ship back from minmus.
Quicksave' is overwritten already as I was happy to this situation somehow.

Edit: tried it again. I have no idea where to move to get my hvel to zero just after leaving minmus'soi. I always have sth around 8km\s shown while the navball orbitmode and my vvel say 0m/s.

So its up to you to set sth up to check how game responds just before and then when reaching hvel and vvel 0.

For me its to much time to fly somewhere and prepare everything to fit. Especially when I have no clue why hvel is hoping between 12km/s and 8km/s.

And no, its not the 'surface speed' compared to kerbin...

#3 Updated by Squelch almost 9 years ago

  • Category changed from Bug Tracker to Gameplay

Without logs and some reproduction steps, we cannot investigate this.

Please use the bug reporting guide for more info.

#4 Updated by Squelch over 8 years ago

  • Platform Win32 added
  • Platform deleted (Windows)

#5 Updated by TriggerAu almost 8 years ago

  • Status changed from Need More Info to Needs Clarification

#6 Updated by TriggerAu over 7 years ago

  • Status changed from Needs Clarification to Closed
  • % Done changed from 0 to 100

Closing this report out for now. If you find it is still occuring in the latest version of KSP please open a new report (and this one can be linked to it.) For best results, the wiki contains really useful info for when creating a report http://bugs.kerbalspaceprogram.com/projects/ksp/wiki.

You can also ask questions about the bug cleanup in the forum here: http://forum.kerbalspaceprogram.com/index.php?/topic/143980-time-to-clean-up-the-bug-tracker/ and tag @TriggerAu to get my attention

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