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Bug #2025

Gear status indicator bug

Added by Dinokin over 10 years ago. Updated over 10 years ago.

Status:
Duplicate
Severity:
Low
Assignee:
-
Category:
Controls and UI
Target version:
-
Start date:
01/08/2014
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

every time when i start a new flight, the "landing gear status indicator" shows as if the landing gear was deployed, even if not deployed.

pressing G or clicking on the indicator makes he return to normal state.

indicator.jpg (3.32 KB) indicator.jpg [email protected] Dinokin, 01/08/2014 12:31 AM
2138

History

#1 Updated by TruePikachu over 10 years ago

  • Status changed from Confirmed to Not a Bug
  • % Done changed from 10 to 100

Generally, when you make the bug itself on the tracker, you do NOT mark it as confirmed. That is reserved for when someone else can confirm the problem. It helps to show that you aren't the only one with the issue.

However, I do not believe this is actually a bug. Here is likely the intended workflow, compatable for both spaceplanes and some rockets:

Engines on - Liftoff - Gear up - Transit - Gear down - Touchdown

I believe that the gear buttons, etc. work the same way as mechinisms do in the game Dwarf Fortress, as in everything responds to the state change to a state rather then to the absolute state the button/lever/whatever is in. Know that you can manually extend/retract gear and landing struts (in KSP). That would desync their state to that of the button. So the optimal solution would be to have the button state change actually do everything - when it unpresses, it retracts everything, and when it presses, it extends everything.

It might be a feature request to desire the ability to set the default state, but the desync is not a bug, but rather a result of the underlying framework, and can't be worked around (with respect to fixing a bug).

#2 Updated by Ted over 10 years ago

  • Status changed from Not a Bug to Duplicate

In fact, it's a consequence of the existing system used for that UI, thus it is pretty much a bug or at the least feedback.
Regardless, this issue is actually a duplicate of another, so I've marked it as such for the moment.
Thanks for reporting it.

#3 Updated by Dinokin over 10 years ago

then i have a suggestion for it

if there isn't a gear equipped, the button should be RED

if there is a gear but isn't synced, the button should be YELLOW

if there is a gear and is synced, the button should be the way that they are now but synced with the gear status obviously

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