Feedback #13053
Mystery Goo Container Collider is Too Big
Description
The mystery goo capsule collider appears to be over sized. Witnessed by RoverDude on DasValdez stream 10 Oct 2016.
History
#1 Updated by Squelch over 7 years ago
- Status changed from New to Needs Clarification
Please can you clarify what adverse effect that this has? I'm unable to find an Oct 10th video so cannot put context to this report.
#2 Updated by sal_vager over 7 years ago
- File screenshot1582.png screenshot1582.png added
Please do not assume that the mesh in the pic is indicative of the actual colliders size, a quick test shows it is much smaller.
#3 Updated by TriggerAu over 7 years ago
- Tracker changed from Bug to Feedback
- Status changed from Needs Clarification to Confirmed
- % Done changed from 0 to 10
I can confirm that the collider is not whats in that first pic, but it may also be possible to tweak it to get it a little closer.
#5 Updated by TriggerAu over 7 years ago
- Status changed from Confirmed to Being Worked On
- Assignee set to TriggerAu
- % Done changed from 10 to 30
Am working it a little closer, but you'll never be able to stand exactly on it
#6 Updated by Azimech over 7 years ago
Why has this a high priority? I would place it on the bottom of the list.
AudioFX is broken since 1.1, I've mentioned this multiple times over the last year, consistently ignored. Someone mentions a large collider and hoppa! Now how is this a problem in gameplay?
Please. Are you guys taking the community serious?!
#7 Updated by JPLRepo over 7 years ago
- Status changed from Being Worked On to Ready to Test
- Assignee deleted (
TriggerAu) - Target version set to 1.2.1
- % Done changed from 30 to 80
#8 Updated by JPLRepo over 7 years ago
- Status changed from Ready to Test to Closed
- % Done changed from 80 to 100
Closing. Issue was resolved in KSP 1.2.1.