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Bug #10338

Tracking solar panel don't get occluded by body when near zero altitude surface

Added by ShotgunNinja over 7 years ago. Updated over 7 years ago.

Status:
Closed
Severity:
Normal
Assignee:
-
Category:
Parts
Target version:
Start date:
08/08/2016
% Done:

100%

Version:
Platform:
Windows
Expansion:
Language:
English (US)
Mod Related:
No
Votes:
Arrow u r green
Arrow d r red

Description

When a tracking solar panel distance to the zero altitude surface is below a certain (small) value, the body is not considered for sun occlusion anymore. Resulting in full sun exposure even on the dark.

To replicate:
- add a tracking solar panel (eg: gigantor) to the bottom of a vessel
- land on some place that is near zero altitude (eg: minmus flatlands)
- see the sun exposure being 1.0 when sun is occluded by the body

History

#1 Updated by ShotgunNinja over 7 years ago

Screenshot of the issue:

#2 Updated by TriggerAu over 7 years ago

  • Status changed from New to Confirmed
  • % Done changed from 0 to 10

Seems to be happening under 1200m ish of height on minmus at least - cant replicate it on Kerbin, definitely confirmed though

#4 Updated by Squelch over 7 years ago

  • Status changed from Confirmed to Ready to Test
  • Target version set to 1.2.0
  • % Done changed from 10 to 80

This has been addressed and fixed in KSP 1.2

#5 Updated by ShotgunNinja over 7 years ago

  • Status changed from Ready to Test to Resolved
  • % Done changed from 80 to 100

I can confirm this is now working as expected.

#6 Updated by JPLRepo over 7 years ago

  • Status changed from Resolved to Closed

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